Ophidia is an artistic action game I worked on as the producer and an artist during the Summer Innovation Program with MassDiGI. It is available on the app store, google play, and on itch.io. It was released July 29th, 2016. By 2017 it had surpassed 120,000 downloads across platforms. It has since been greenlit on Steam, and will be released there soon.
Marzipanic! is a competitive cake-baking card game for players age 6+ that I worked on as an artist for a semester-long course. The art is all vector work done in Adobe Illustrator. It is available on itch.io as a printable PDF.
Perennial is a gardening resource management game about the cyclical nature of life made in 7 weeks for a course in Spring 2017. I was the sole 3D artist on the project, as well as the producer. You can download the beta of Perennial here.
Slipstream is a mobile game I worked on as an artist (mostly concept and animation) for the MassDiGI Game Challenge 2015.
Love, Thy Neighbor is a text adventure about growing up queer in rural America. I collaborated on this narrative for the week-long Resist Jam 2017. It was programmed in Parchment, and is available on itch.io.